Scenario

Scenario

Scenario gives game studios and creative teams a single workspace to generate and edit images, video, audio, and 3D assets trained on their own art style. Upload reference images to train custom models, or pick from 65+ foundation models covering Flux, GPT, Seedway, and Runway pipelines. The Genie assistant lets you describe a workflow in plain language instead of wiring nodes by hand.

Generic image generators produce one-off art that never matches your game's look. Scenario's pitch is custom model training on your assets, so characters, environments, and props stay visually consistent across thousands of outputs. It also ships an API, Unity and Unreal integrations, and an MCP server for agent-driven generation, which matters when you need batch asset production rather than a single hero image.

Indie developers, mid-size game studios, and creative agencies use Scenario for concept art, in-game asset pipelines, and user-generated content systems. Paid plans start at $15 per month with 1,500 credits. A free tier offers 50 daily credits with no credit card required. Enterprise adds SSO, SOC 2 compliance, and dedicated support for teams of 10 or more.

Top Features:
  1. 65+ foundation AI models plus 30+ advanced models on Pro plans

  2. Custom model training from 10 to 30 reference images for style consistency

  3. Generates 2D images, video, audio, and 3D meshes (GLB, OBJ, FBX) with PBR textures

  4. Starter plan: $15 per month with 1,500 credits and 50 GB storage

  5. Max plan supports workspaces for up to 25 users with 1 TB storage

  6. API-first platform with Unity, Unreal, and MCP integrations for pipeline automation

  7. SOC 2 Type II certified with private generations and commercial licensing on paid plans

Pros:
  1. Custom model training keeps generated assets visually consistent with your game's art direction.

  2. Covers image, video, audio, and 3D in one platform instead of juggling separate tools.

  3. API and game engine integrations fit production pipelines rather than one-off generation.

  4. Free tier with 50 daily credits lets teams test before committing to paid plans.

  5. Commercial license on paid plans with no royalties for shipped game assets.

Cons:
  1. Credits do not roll over month to month, so unused allocation is lost.

  2. Custom model training requires Pro plan or higher at $45 per month minimum.

  3. Enterprise tier requires a minimum of 10 users with annual billing.

FAQs:

How much does Scenario cost?

Scenario Starter costs $15 per month with 1,500 monthly credits. New users get 50 daily credits to explore the platform before upgrading. Annual billing saves 33% compared to monthly pricing on paid tiers.

What can Scenario generate?

Scenario generates 2D images (PNG, JPEG, WebP, SVG), videos (MP4, MOV, WebM), audio (WAV, MP3), and 3D meshes (GLB, OBJ, FBX, STL) with PBR textures. Outputs can be imported directly into Unity, Unreal, or standard game pipelines.

How does custom model training work in Scenario?

Scenario lets you upload 10 to 30 images for a style model or 5 to 15 for a character or object. Training typically takes 30 minutes to a few hours. Custom model training is available on Pro plans and above.

Can I use Scenario assets commercially?

Yes. Scenario grants a full commercial license on all paid plans. You can ship generated assets in games, sell them, or deliver them to clients without royalties. Free tier outputs are limited to personal and evaluation use.

Does Scenario integrate with game engines?

Yes. Scenario is API-first and integrates with Unity, Unreal, and custom pipelines. You can automate batch generation, deploy custom models to players for user-generated content, and connect via the MCP server for agent workflows.

How many users can share a Scenario workspace?

Scenario Starter supports a single-user workspace. The Max plan includes team collaboration for up to 25 users with 1 TB storage. Enterprise plans support 10 or more users with 10 TB base storage plus 1 TB per seat.

Category:

Pricing:

Freemium

Tags:

Game Assets
3D Generation
Custom Models
Unity Integration
Video Generation
Sprite Sheets
MCP Server
Game Development

Tech used:

Next.js
Webflow
Google Cloud
Font Awesome
Ruby
GitHub
Emotion
Styled Components
Tailwind CSS

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